Edge of Space Wiki
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Nature is Great 7.0.116 02/21/2013 Change List: Rewrote entity networking, using delta compressed snapshots for greater network performance New creature Spawning system New CryoPod and starting place new spawn/respawn animation/sound on new cryopod Healing station that when powered heals players around it (not a starter schem) Rifle Balanced to 7 wide base Make the crate be a chest Make the miniturizer not pop stuff instantly ( need ability to grab placeable ID) 2 seconds right now. (needs a way to put an indicator on an item will get that later) Create a smaller generator 1 line of power Replace O2generator with a more appropriate Graphic Added (lighting pet), (energy poppin pet), ( health poppin pet) All creatures rigged up to accept database info for variations to be easier to implement Implemented Natural generators and first pass. Create a “mostly” safe top of the world. Loosen up drops on weapons on creatures current 2% change to 10% currently Various fixes to world gen to improve performance and stability Increased max limit of creatures Added Cave specific music, for those adventures into the deep Fixes: Machine gun Class3 properly crafts now Fixed a bug that caused kits to not be equip able Weird disconnected state issues Known: GC tick that is being tackled as we speak (this means you might experience a slight hitch from time to time)

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